Motions

PlaceMotion

<PlaceMotion ID|IDStr Depth>

Parent node: Flash, Sprite

Item Type Required Default value Description, remark
ID int +    
IDStr string +    
Depth int +    
Point subnodes +    

 

Point

<Point Frame [Angle]>

Parent node: PlaceMotion

Item Type Required Default value Description, remark
Frame int +    
Angle float     If angle<0 then rotate direction is counter clock wise
MotionX subnode      
MotionY subnode      
Matrix subnode     Transform matrix.
ColorTransform subnode      
Filters subnode      
Ease subnode  +    

 

MotionX, MotionY

&lt;MotionX [Method] [Param]/&gt;

Parent node: Point

Item Type Required Default value Description, remark
Method string    Linear One from:  'Constant', 'Linear', 'Sin', 'Circle', 'BezierLoop', 'Bezier', 'ZigZag'
Param string     Specific by method

 

Ease

&lt;Ease&gt;
  &lt;Default Type Method [Param] [Middle] [Amount] /&gt;

Parent node: Point

Item Type Required Default value Description, remark
node name subnodes +   Motion object property type: 'Default', 'X', 'Y', 'ScaleX', 'ScaleY', 'SkewX', 'SkewY', 'Rotate', 'Color', 'Alpha' 
Subnode attributes:    
Type subnode    None One from 'None', 'In', 'Out', 'InToIn', 'InToOut', 'OutToOut', 'OutToIn', 'InToBackIn', 'InToBackOut', 'OutToBackOut', 'OutToBackIn'
Method string    Linear One from 'Linear', 'Sin', 'SinAnticipate', 'Exponential', 'ExponentialAnticipate', 'Circular', 'Bounce', 'Elastic'.
Param string     Specific by method
Middle float    0.5 Recommend 0..1
Amount float   1 Recommend 0..1