Display List

ShowFrame

<ShowFrame />
Parent node: SWF, DefineSprite

PlaceObject

<PlaceObject ID Depth>
Parent node: SWF, DefineSprite
Item Type Required Default value Description, remark
ID int +    
Depth int +    
Matrix subnode +    
ColorTransform subnode      

PlaceObject2, PlaceObject3

<PlaceObject2 [ID] [Name] Depth [Ratio] [ClipDepth] [RemoveDepth]>
Parent node: SWF, DefineSprite
Item Type Required Default value Description, remark
ID int      
Name string      
Depth int +    
Ratio int      
ClipDepth int      
RemoveDepth bool      
Matrix subnode      
ColorTransform subnode      
EventActions subnode      
Filters subnode     only for PlaceObject3

EventActions (for PlaceObject2)

<EventActions>
Parent node: PlaceObject2
Item Type Required Default value Description, remark
Actions subnodes +    

Actions

<Actions Event [KeyCode] [File] [FileType]>
Parent node: EventActions
Item Type Required Default value Description, remark
Event string +   KeyUp, KeyDown, MouseUp, MouseDown, MouseMove, Unload, EnterFrame, Load, DragOver, RollOut, RollOver, ReleaseOutside, Release, Press, Initialize, Data, Construct, KeyPress, DragOut
KeyCode int      
File string      
FileType string     AC|bytecode
action records subnodes      

Filters

<Filters>
Parent node: PlaceObject3, ButtonRecord
Item Type Required Default value Description, remark
DropShadow subnodes      
Blur subnodes      
Glow subnodes      
Bevel subnodes      
GradientGlow subnodes      
GradientBevel subnodes      
Convolution subnodes      
ColorMatrix subnodes      

DropShadow

<DropShadow BlurX BlurY Passes Angle Distance Strength InnerShadow CompositeSource Knockout Color/>
Parent node: Filters
Item Type Required Default value Description, remark
BlurX float +    
BlurY float +    
Passes string   Low Low, Medium, High
Angle float +    
Distance float +    
Strength float +    
InnerShadow bool +    
CompositeSource bool +    
Knockout bool +    
Color color +    

Blur

<Blur BlurX BlurY />
Parent node: Filters
Item Type Required Default value Description, remark
BlurX float +    
BlurY float +    
Passes string   Low Low, Medium, High

Glow

<Glow BlurX BlurY Passes Strength InnerGlow Knockout Color/>
Parent node: Filters
Item Type Required Default value Description, remark
BlurX float +    
BlurY float +    
Passes string   Low Low, Medium, High
Strength float +    
InnerGlow bool +    
Knockout bool +    
Color color +    

Bevel

<Bevel BlurX BlurY Passes Angle Distance Strength InnerShadow CompositeSource Knockout OnTop ShadowColor HighlightColor/>
Parent node: Filters
Item Type Required Default value Description, remark
BlurX float +    
BlurY float +    
Passes string   Low Low, Medium, High
Angle float +    
Distance float +    
Strength float +    
InnerShadow bool +    
CompositeSource bool +    
Knockout bool +    
OnTop bool +    
ShadowColor color +    
HighlightColor color +    

GradientGlow, GradientBevel

<GradientGlow BlurX BlurY Passes Angle Distance Strength InnerShadow CompositeSource Knockout OnTop>
Parent node: Filters
Item Type Required Default value Description, remark
BlurX float +    
BlurY float +    
Passes string   Low Low, Medium, High
Angle float +    
Distance bool +    
Strength float +    
InnerShadow bool +    
CompositeSource bool +    
Knockout bool +    
OnTop bool +    
Color submodes +    

Color

<Color Ratio >
Parent node: GradientGlow, GradientBevel
Item Type Required Default value Description, remark
Ratio int +    
node value color +    

Convolution

<Convolution MatrixX MatrixY Bias Clamp Divisor PreserveAlpha Mn/>
Parent node: Filters
Item Type Required Default value Description, remark
MatrixX int +    
MatrixY int +    
Bias float   Low Low, Medium, High
Clamp bool      
Divisor float      
PreserveAlpha bool      
Mn float     n = 0 ... (MatrixX*MatrixY-1)

ColorMatrix

<ColorMatrix (R0...R4 G0...G4 B0...B4 A0...A4)|([Brightness] [Contrast] [Saturation] [Hue]) />
Parent node: Filters
Item Type Required Default value Description, remark
R0...R4 float +    
G0...G4 float +    
B0...B4 float +    
A0...A4 float +    
Brightness int   0  
Contrast int   0  
Saturation int   0  
Hue int   0  

RemoveObject

<RemoveObject ID Depth />
Parent node: SWF, DefineSprite
Item Type Required Default value Description, remark
ID int +    
Depth int +    

RemoveObject2

<RemoveObject2 Depth />
Parent node: SWF, DefineSprite
Item Type Required Default value Description, remark
Depth int +